I'm a Swiss-born, UK-based Game Developer and Designer.
I love making games, of all shapes, sizes, and colours - for any and every reason.
I also make art, VFX, music, educational videos, and this website!
I've been lucky enough to work with some amazing programmers, and steal all their best and worst behaviours. I use this power for highly responsible things, like 1 hour game jams about going to sleep and making salads.
I do Unity code mostly. I write shaders, tools for artists and designers, I've seen a number of projects through to launch on PC, console, VR, and mobile.
I've programmed for several hundred small games, a few big professional ones, and side things like this website. Go see some of it in my portfolio?
I'm really fond of having a basic understanding of every aspect of the development process. I love visual work, so I've specialised in UI and shader development.
All my favourite things come from working with amazing but different people. The highlight of my career has been working closely with a concept artist to turn their 2D concepts into a 3D world with shaders.
Also I like writing because I like being bad at some things.
Most of the reason I became a freelancer was so I could work with an even greater variety of lovely people. Different teams work in different ways on different things. I get to take all their best habits and look really clever at my next job.
I especially love working with people who're great at things I can't do. The highlight of my career has been working closely with a concept artist to turn their 2D concepts into a 3D world with shaders. Having your skills make something greater than the sum of their parts feels amazing.
I did a little showreel which shows off some of my more visually interesting projects. If you wanna read about them, go check my portfolio. If not, well the video's down here and it's not moving until you scroll, soooo...